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{
"functions": [
{
"name": "Decode",
"desc": "Pulls the replicated state in if it changed. Every read and write below does this first.",
"params": [],
"returns": [],
"function_type": "static",
"source": {
"line": 88,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Exists",
"desc": "",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
}
],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "static",
"source": {
"line": 105,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Names",
"desc": "Every weather name, `\"Default\"` first, the rest sorted.",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "{ string }"
}
],
"function_type": "static",
"source": {
"line": 115,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Resolve",
"desc": "Every weather setting for the named weather: its override where it has one, else the module value.",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
}
],
"returns": [
{
"desc": "",
"lua_type": "{ [string]: any }"
}
],
"function_type": "static",
"source": {
"line": 132,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Alpha",
"desc": "Progress of a cross-fade, 0 to 1, smoothed.",
"params": [
{
"name": "blend",
"desc": "",
"lua_type": "Blendable"
},
{
"name": "now",
"desc": "`workspace:GetServerTimeNow()`",
"lua_type": "number"
}
],
"returns": [
{
"desc": "",
"lua_type": "number"
}
],
"function_type": "static",
"source": {
"line": 160,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Create",
"desc": "See [Ocean:CreateWeather].",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
},
{
"name": "overrides",
"desc": "",
"lua_type": "{ [string]: any }"
}
],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 185,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Set",
"desc": "See [Ocean:SetWeather].",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
},
{
"name": "transition",
"desc": "",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 214,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "CreateZone",
"desc": "See [Ocean:CreateZone].",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
},
{
"name": "zone",
"desc": "",
"lua_type": "{ Position: Vector3, Radius: number, Blend: number?, Weather: string }"
}
],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 227,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "SetZone",
"desc": "See [Ocean:SetZoneWeather].",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
},
{
"name": "weatherName",
"desc": "",
"lua_type": "string"
},
{
"name": "transition",
"desc": "",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 250,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "RemoveZone",
"desc": "See [Ocean:RemoveZone].",
"params": [
{
"name": "name",
"desc": "",
"lua_type": "string"
}
],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 263,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "ClearZones",
"desc": "Removes every scripted zone.",
"params": [],
"returns": [],
"function_type": "static",
"realm": [
"Server"
],
"source": {
"line": 274,
"path": "packages/src/Ocean/Weather.luau"
}
}
],
"properties": [
{
"name": "State",
"desc": "The current state.",
"lua_type": "{ Weathers: { [string]: { [string]: any } }, Global: Blendable, Zones: { [string]: Zone } }",
"source": {
"line": 55,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "DEFAULT",
"desc": "`\"Default\"`.",
"lua_type": "string",
"source": {
"line": 60,
"path": "packages/src/Ocean/Weather.luau"
}
}
],
"types": [
{
"name": "Blendable",
"desc": "",
"fields": [
{
"name": "Current",
"lua_type": "string",
"desc": "the weather being shown (or faded toward)"
},
{
"name": "Previous",
"lua_type": "string?",
"desc": "the weather being faded from"
},
{
"name": "Start",
"lua_type": "number",
"desc": "server time the fade began"
},
{
"name": "Duration",
"lua_type": "number",
"desc": "seconds"
}
],
"source": {
"line": 38,
"path": "packages/src/Ocean/Weather.luau"
}
},
{
"name": "Zone",
"desc": "",
"fields": [
{
"name": "X",
"lua_type": "number",
"desc": ""
},
{
"name": "Z",
"lua_type": "number",
"desc": ""
},
{
"name": "Radius",
"lua_type": "number",
"desc": ""
},
{
"name": "Blend",
"lua_type": "number",
"desc": "studs of rim over which it cross-fades"
},
{
"name": "Current",
"lua_type": "string",
"desc": ""
},
{
"name": "Previous",
"lua_type": "string?",
"desc": ""
},
{
"name": "Start",
"lua_type": "number",
"desc": ""
},
{
"name": "Duration",
"lua_type": "number",
"desc": ""
}
],
"source": {
"line": 50,
"path": "packages/src/Ocean/Weather.luau"
}
}
],
"name": "Weather",
"desc": "The replicated weather state, behind [Ocean:CreateWeather], [Ocean:SetWeather] and the zone\nmethods. It is state, not a controller: your own scripts decide what the weather is. The whole state\nis one JSON attribute on the module, so late joiners get it for free.\n\n`\"Default\"` always exists and is simply the module's attribute values.",
"source": {
"line": 30,
"path": "packages/src/Ocean/Weather.luau"
}
}