HttpStore
Saves and loads replays through a plain HTTP backend. The server contract:
GET <base>→ JSON array of keysGET <base>/<key>→ raw replay bytes (404 when missing)PUT <base>/<key>→ stores the raw bodyDELETE <base>/<key>→ removes the replay
An optional bearer token is sent as Authorization: Bearer <token>.
Requires HttpService to be enabled and runs on the server or in Studio.