Show raw api
{
"functions": [
{
"name": "Load",
"desc": "Takes over a new build: the whole mesh's data, and which share of it this copy draws.",
"params": [
{
"name": "d",
"desc": "",
"lua_type": "Data"
},
{
"name": "share",
"desc": "",
"lua_type": "number"
},
{
"name": "shares",
"desc": "",
"lua_type": "number"
}
],
"returns": [],
"function_type": "static",
"source": {
"line": 469,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "Unload",
"desc": "Forgets the build (the Renderer destroyed it).",
"params": [],
"returns": [],
"function_type": "static",
"source": {
"line": 498,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "ReadFrame",
"desc": "The frame the Renderer published, as a plain table (reused).",
"params": [
{
"name": "published",
"desc": "",
"lua_type": "SharedTable"
}
],
"returns": [
{
"desc": "",
"lua_type": "Frame\n"
}
],
"function_type": "static",
"source": {
"line": 507,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "Step",
"desc": "The maths of one update for this share: safe in parallel (it writes nothing). Returns false when\nthere is nothing to draw (no build, or the frame is another build's), else how many vertices it\nupdated.",
"params": [
{
"name": "p",
"desc": "",
"lua_type": "Frame"
}
],
"returns": [
{
"desc": "",
"lua_type": "number?\n"
}
],
"function_type": "static",
"source": {
"line": 549,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "Write",
"desc": "The writes of the last Step: serial only (Bone.Transform and EditableMesh can't be written in\nparallel).",
"params": [],
"returns": [],
"function_type": "static",
"source": {
"line": 775,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "Height",
"desc": "World Y of the surface as drawn at (x, z) (see Renderer): the wave sum at spacing `inv`, the\nweather layers there and obstacles, inverted like Waves.Height so the sideways shove is\naccounted for. Gathers its own layers: call it before Step, not during.",
"params": [
{
"name": "x",
"desc": "",
"lua_type": "number"
},
{
"name": "z",
"desc": "",
"lua_type": "number"
},
{
"name": "inv",
"desc": "",
"lua_type": "number"
}
],
"returns": [
{
"desc": "",
"lua_type": "number\n"
}
],
"function_type": "static",
"source": {
"line": 807,
"path": "src/Ocean/Draw.luau"
}
},
{
"name": "WaterColour",
"desc": "The water's colour from the global weather: halfway between its deep and shallow colours.\nGathers its own layers: call it before Step, not during.",
"params": [
{
"name": "now",
"desc": "",
"lua_type": "number"
}
],
"returns": [
{
"desc": "",
"lua_type": "number"
},
{
"desc": "",
"lua_type": "number"
},
{
"desc": "",
"lua_type": "number"
}
],
"function_type": "static",
"source": {
"line": 828,
"path": "src/Ocean/Draw.luau"
}
}
],
"properties": [],
"types": [],
"name": "Draw",
"desc": "The wave mesh's per-frame drawing, run in parallel by the Renderer's workers.",
"private": true,
"source": {
"line": 43,
"path": "src/Ocean/Draw.luau"
}
}