struct Job {
project: Arc<Project>,
sec: i64,
key: u64,
w: u32,
h: u32,
n: u32,
fps: f64,
generation: u64,
gpu: Option<Sender<GpuFrameRequest>>,
}Expand description
One second of timeline for one worker, against a snapshot of the project it was queued from.
Fields§
§project: Arc<Project>§sec: i64§key: u64§w: u32§h: u32§n: u32§fps: f64§generation: u64§gpu: Option<Sender<GpuFrameRequest>>GPU compositor to round-trip frames through, when the renderer was on at request time.
Auto Trait Implementations§
impl Freeze for Job
impl RefUnwindSafe for Job
impl Send for Job
impl Sync for Job
impl Unpin for Job
impl UnwindSafe for Job
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more