KashTheKing

VOXEL
ASSET PACKS

BLOCKY  ·  MINECRAFT STYLE

Blocky voxel models in a Minecraft-like style for Roblox Studio: villages, cities, sky islands, dungeons, biomes, mobs, characters, vehicles, furniture, tools and armor.

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Lifetime Pack

Every asset pack on this page, plus every pack I release in the future. Buy once, download the new packs as they come out. Includes FBX, Blender and Roblox files.

$199.00 $99.00R$ 50,000 or R$ 25,000Get it on ClearlyDev
200 Pixel Items Roblox asset pack

200 Pixel Items

200 items as full 3D voxel models for drops, pickups and inventories: food, drinks and potions, ores and ingots, coins and gems, crafting materials, farming, magic, loot containers, music and misc, tech. 1 voxel = 0.125 stud, items are 1 to 2.5 studs across and sculpted all the way round. One texture, rigged and animated (Idle bob and spin, Pickup).

100 Voxel Village Builds Roblox asset pack

100 Voxel Village Builds

100 voxel village assets: ten enterable houses, fifteen service buildings (forge, bakery, tavern, town hall, windmill, watermill, lighthouse ...), walls and gates, paths, bridges and street props, crop fields in growth stages, interior furniture and decorations. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset; doorways are 4 studs wide and 6 tall; everything snaps to the 2-stud block grid. One material, one pixel-art atlas texture, rigged and animated.

100 Voxel Vehicles Roblox asset pack

100 Voxel Vehicles

100 blocky voxel vehicles in bright flat colours with pixel-art shading: cars, trucks and service vehicles, bikes and carts, trains with rail pieces, boats, aircraft, spacecraft and fantasy rides. True stud scale for a 5 stud character: 1 voxel = 0.5 stud (0.25 stud on the small ride-ons). Every wheel is its own part with a bone on the axle. One texture, rigged and animated.

150 Voxel Tools & Armor Roblox asset pack

150 Voxel Tools & Armor

150 voxel tools, weapons and armour pieces in a bright pixel-art style, in ten material tiers that each have their own shapes: Wood, Stone, Copper, Iron, Gold, Crystal, Emerald, Obsidian, Magma and Void. Every tier has a sword, pickaxe, axe, shovel, hoe, dagger, hammer, spear and bow, plus a helmet, armor, pants and boots that fit a blocky 5 stud character, and there are 20 extras: shields, buckets, torch, lantern, compass, clock, map and more. 1 voxel = 0.1 stud. Every tool has its grip at the same place, so one hold animation fits all. One texture, rigged and animated.

160 Pixel Guns Roblox asset pack

160 Pixel Guns

160 full 3D voxel weapons in a bright pixel-art style: rifles, SMGs, shotguns, pistols, swords, hammers, scythes, bows, staffs, ray guns, snipers, crossbows, launchers and miniguns, including 36 legendary weapons with wings, jaws and orbiting parts. One texture, rigged and animated.

100 Voxel Mobs Roblox asset pack

100 Voxel Mobs

100 blocky voxel creatures with painted pixel-art skins: farm animals, wild animals, sea life, hostile monsters, villagers and traders, nether and void creatures and ten large bosses. Scale: 1 unit = 1 stud for a 5-stud character; the pixel art is 8 px per stud on every mob (1 px = 0.125 stud). Animals are 1 to 5 studs, humanoids 5 to 6, bosses 12 to 30. One material, one pixel-art atlas texture, rigged with shared bone names (Root, Float, Body, Head, Jaw, Tail, ArmL/R, LegL/R, LegFL/FR/BL/BR, WingL/R) and shared actions (Idle, Walk, Attack, Fly, Hurt, Hop).

100 Voxel Sky Islands Roblox asset pack

100 Voxel Sky Islands

100 voxel skyblock assets: floating islands, trees and plants, blocks and ores, tiered ore generators, stations, bridges, stairs, portals and small structures. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset; islands are 8 to 120 studs across. One material, one pixel-art atlas texture, rigged and animated.

150 Voxel Furniture Roblox asset pack

150 Voxel Furniture

150 blocky voxel furniture and room decor assets for building, housing and roleplay games: living room, kitchen, bedroom, bathroom, office and school, gaming, garden, medieval, shop and cafe, plus floors, walls, doors and stairs. True scale for a 5-stud character (1 unit = 1 stud, 1 voxel = 0.25 stud: seats at 2 studs, tables at 3, doors 4 x 7). One palette texture, rigged (doors, drawers, lids, spinning and swinging parts) and animated.

100 Voxel Dungeon Kit Roblox asset pack

100 Voxel Dungeon Kit

100 voxel dungeon crawler assets: modular rooms and corridors on a 16-stud grid, ten complete set-piece rooms, doors and gates, traps, chests and loot, spawners and altars, and decor. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset; corridors are 8 studs wide and 12 tall inside, rooms are up to 64 studs across. One material, one pixel-art atlas texture, rigged and animated.

100 Voxel City Builds Roblox asset pack

100 Voxel City Builds

100 voxel city builder assets: road tiles on a 32-stud grid, homes, shops, services, towers and landmarks, street props, static vehicles and rooftop bits. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset; road tiles are 32 x 32 studs with two 12-stud lanes, doors are 4 x 6 studs, towers reach 120 studs. One material, one pixel-art atlas texture, rigged and animated.

100 Voxel Characters Roblox asset pack

100 Voxel Characters

100 blocky voxel characters and NPC skins: medieval, adventurers, modern jobs, fantasy races, sci-fi, kids and teens, festive and five bosses. Scale: 1 unit = 1 stud; a normal character is 5.25 studs tall (head a 1.25 cube, torso 2, arms and legs 1 wide and 2 tall); painted skins with clothes, hair and gear raised as real voxels, 8 px per stud; bosses are the same rig scaled 1.6 to 2 times. One material, one pixel-art atlas, one shared rig with Idle, Walk, Run, Wave, Attack and Sit.

100 Voxel Biome Kit Roblox asset pack

100 Voxel Biome Kit

100 voxel overworld assets in 10 biomes (plains, forest, autumn forest, desert, snow tundra, jungle, swamp, mushroom fields, volcanic wasteland, crystal caves). Each biome has 3 terrain chunks (flat, hill, cliff), 1 landmark, 3 trees or large plants and 3 small props. Scale: 1 unit = 1 stud for a 5-stud character; a full block is 2 studs and the pixel art is 8 px per stud on every asset. Terrain chunks are 32 x 32 studs and every chunk edge is 8 studs high, so chunks of all biomes tile on a 32-stud grid; a cliff chunk is 20 studs high on its far edge and joins other cliffs sideways. One material, one pixel-art atlas texture, rigged (Root, Float, Flow) and animated.

What you get

One Roblox model per pack. Inside, every asset is its own model with a rig, an animation controller and its animations, plus a README.

How to buy

Packs are sold on the Roblox Creator Store. Buy there and the pack appears in your Toolbox inventory, ready to insert in Studio. Want to pay another way? DM me on Discord to purchase with a different payment method.

License

Use and modify the assets in any game, including commercial ones. Reselling or redistributing the assets themselves is not allowed. Each pack includes the full text.

Questions

Ask in the community Discord.