Enum Gesture

Source
enum Gesture {
    Move {
        ids: Vec<u64>,
        orig: Vec<f64>,
        kind: TrackKind,
        tr: usize,
        dt: f64,
        dtrack: i32,
        new_track: bool,
    },
    Trim {
        ids: Vec<u64>,
        start: bool,
        edge: f64,
        changed: bool,
    },
    Stretch {
        id: u64,
        start: bool,
        edge: f64,
        src_len: f64,
        changed: bool,
    },
    Volume {
        id: u64,
        changed: bool,
    },
    Fade {
        id: u64,
        out: bool,
        changed: bool,
    },
    Keys {
        id: u64,
        t: f64,
        prop: Option<usize>,
        range: (f64, f64),
        changed: bool,
    },
    TransDur {
        track: usize,
        id: u64,
        changed: bool,
    },
    Marker {
        id: u64,
        clip: Option<u64>,
        changed: bool,
    },
    Spacer {
        ids: Vec<u64>,
        dt: f64,
        room: f64,
    },
}

Variants§

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Move

Move ids (selection + links). orig = start time of each id at drag start; tr = track of the pressed clip; dt/dtrack = applied so far. new_track = the pointer is past the first/last row of kind, so releasing here adds a track and drops the clips on it.

Fields

§ids: Vec<u64>
§orig: Vec<f64>
§dt: f64
§dtrack: i32
§new_track: bool
§

Trim

Trim the start (start) or end edge of ids; edge = edge time at drag start.

Fields

§ids: Vec<u64>
§start: bool
§edge: f64
§changed: bool
§

Stretch

Rate-stretch one clip by dragging an edge: the source window (src_len source seconds) is kept and the speed follows the new duration.

Fields

§id: u64
§start: bool
§edge: f64
§src_len: f64
§changed: bool
§

Volume

Drag the volume line of an audio clip vertically.

Fields

§id: u64
§changed: bool
§

Fade

Drag a fade handle horizontally (out = fade-out, else fade-in).

Fields

§id: u64
§out: bool
§changed: bool
§

Keys

Drag the keyframe diamond(s) at clip-local time t: horizontally = time (every property keyed there), vertically = the value of curve-editor property prop (value-lane mode only), mapped through the value range captured at press so the diamond does not chase the pointer as the range grows.

Fields

§id: u64
§range: (f64, f64)
§changed: bool
§

TransDur

Drag a transition band edge (duration changes symmetrically around the cut).

Fields

§track: usize
§id: u64
§changed: bool
§

Marker

Drag a marker: project marker (clip = None) or clip-local marker.

Fields

§id: u64
§clip: Option<u64>
§changed: bool
§

Spacer

Spacer tool: shift every clip starting at or after the press time. room = how far left the group can go before it hits the clip in front of it (or 0).

Fields

§ids: Vec<u64>
§dt: f64
§room: f64

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fn from(t: T) -> T

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