Struct TreeUi

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struct TreeUi<'a> {
    collapsed: &'a mut Vec<u64>,
    selected: &'a mut Option<u64>,
    op: &'a mut Option<Op>,
    start: bool,
    changed: bool,
    palette: &'a Palette,
}

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§collapsed: &'a mut Vec<u64>§selected: &'a mut Option<u64>§op: &'a mut Option<Op>§start: bool§changed: bool§palette: &'a Palette

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impl TreeUi<'_>

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fn note(&mut self, r: &Response)

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fn note_text(&mut self, r: &Response)

Text fields: one undo entry per visit to the field, not per keystroke.

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fn click(&mut self)

Auto Trait Implementations§

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impl<'a> Freeze for TreeUi<'a>

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impl<'a> RefUnwindSafe for TreeUi<'a>

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impl<'a> Send for TreeUi<'a>

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impl<'a> Sync for TreeUi<'a>

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impl<'a> Unpin for TreeUi<'a>

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impl<'a> !UnwindSafe for TreeUi<'a>

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