fn move_group(
a: &mut Animated,
orig: &[Keyframe],
sel: &[usize],
dt: f64,
dv: f64,
) -> Vec<usize>Expand description
Re-lay orig with the keys at sel shifted by (dt, dv) and write it back; returns their new indices.
A moved key landing on an unmoved one replaces it, exactly like Animated::move_key.