pub fn merge_curve(
preset: &CurvePreset,
anim: &mut Animated,
span: f64,
offset: f64,
)Expand description
apply_curve’s sibling: ADD the preset’s keys to what the property already has, shifted to start at
offset seconds, so two presets can be layered on one property without hand-editing. span is the
length a normalised preset is stretched over (callers pass the clip’s remaining time so the merged
keys land inside it). A preset key falling on an existing key’s time wins.