pub fn composite_rect(
dst: &mut Frame,
layer: &Frame,
mode: BlendMode,
opacity: f32,
x0: u32,
y0: u32,
x1: u32,
y1: u32,
)Expand description
Composite layer (straight-alpha RGBA, same size as dst) onto dst (opaque canvas) with the
given blend mode and global opacity, restricted to the pixel rect [x0, x1) × [y0, y1) (clamped to
the canvas). Pixels with alpha 0 are skipped.